Several recent systems work on neighbouring pieces, and the paper cites them: LRLL, ASPIRE, SkillMemo, SCE and PACTS study lifelong skill acquisition, agentic discovery, memory and compositional reuse, while PhyAgentOS, AEROS and RoboBridge build robot operating layers. Individual ingredients such as skill libraries, agentic tool use, episodic memory and demonstration decomposition are not new, and TGL does not claim them. TGL is the first system to propose the method as a whole: an AI Agent-driven general-purpose robot operating system that connects sparse teaching, explicit closed-loop Skill Blocks carrying a scope and an outcome test, weight-frozen execution, physical feedback and recomposition, structured failure memory, and persistent growth into one single learning cycle. Each neighbouring method covers part of that cycle, so the contribution here is the cycle itself and the interfaces between its parts. That whole-system view is what makes the practical properties available, namely converging faster on a new task, reusing a verified behavior instead of re-deriving it, keeping experience across tasks and embodiments, and serving as a data source for fast policies.